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Part of a series: How Storytelling Can Change the World, Fall 2009 — Fall 2010

5D | Design is Change – Event 3: Ensuring the Future of Humans on Earth is a Design Problem
1-3 pm, Sunday, February 14, 2010

Center Theater
300 East Ocean Boulevard
Long Beach, California

PLEASE RSVP and email inquires to lbrown@lbaop.org

ANNOUNCEMENT: this event has MOVED to the Center Theater, 300 East Ocean Boulevard, Long Beach.

Human activities have set Earth onto a trajectory that will lead to a very different Earth by 2050 and certainly by 2100. It may be an Earth that will be inhospitable to support life as we know it, including human life. The two biggest challenges are the ways we grow and harvest our food and the kinds and amounts of energy we use. To avoid the collapse of ecosystem services needed to support human life, we will have to challenge conventional wisdom and employ bold strategies including geoengineering the Earth’s climate system and producing genetically-modified crops.

How can designers work with scientists to set the stage for a major shift in our Earth’s trajectory by visualizing new possibilities through storytelling and immersive experience?

Moderator

Jerry Schubel
President, Aquarium of the Pacific www.lbaop.org

Panelists

Tom Bowman
Designer, Founder and President of Bowman Design Group; Creator of the Climate Solutions Project; designer, climate change interpreter, communication strategist.

Stewart Brand
Founder and Editor, The Whole Earth Catalog, winner of the National Book Award in 1972; Founder, Global Business Network; latest book, “Whole Earth Discipline: An Ecopragmatist Manifesto”; ecologist, pragmatist, writer, futurist.

Dr Sylvia Earle
Explorer in Residence, National Geographic; former NOAA Chief Scientist; noted scientist, conservationist, underwater explorer, writer; 2009 TED Prize winner.

Jerry Zucker
Award-winning film writer/director/producer. Jerry’s films include “Airplane”, “Rat Race”, “Ghost”, “My Life”, and others. Jerry is a master storyteller and co-chair of the Science-Entertainment Exchange.

Credits and Information:

Curated by Jerry Schubel and Paulynn Cue
Produced by 5D | The Future of Immersive Design
DisC’s Presenting Sponsor: Unified Field Corporation www.unifiedfieldbank.com
DisC’s Media Partners: Next American City www.americancity.org and SEED magazine www.seedmagazine.com

The 5D: Future of Immersive Design Conference is a leading entertainment industry design, technology and innovation conference and is the platform for exploring the present and future of immersive design, and its impact on all aspects of the creative media space. www.5Dconference.com

PLEASE RSVP and email inquires to Linda Brown at lbrown@lbaop.org

Image Credit: Jerry Schubel at 5D|08

5D at Sundance | Noon to 1:30pm, Saturday, January 23, 2010

Sundance Festival, Park City, Utah

 

More than a century after its invention, the theatrical cinematic experience is due for an aesthetic overhaul. Through innovative design, architecture, and technology, the 21st century theater space will look and feel very different.

Beyond IMAX and 3D, we prepare for waves of immersive design, real interactivity, alternative content, and flexible niche programming. But while the studio blockbuster may be safe, is there a role for independents in this futuristic world?

This event is moderated by David Taylor, head of performing arts at Arup and member of the 5D Conference Founders; and curated by Jeffrey Winter/Sundance New Frontier and Alex McDowell.

Please check back here soon for more information about the event and speakers. For regular updates, also sign up for the 5D e-newsletter using the white box at the top of this page.

 

Credits and Information:

Sundance Festival website:
http://sundance.bside.com/2010/films/cineramafuturamathefutureofthetheatricalexperience_sundance2010

For press inquiries and other information, contact Rick Markovitz rick@publicity4all.com

The 5D: Future of Immersive Design Conference is a leading entertainment industry design, technology and innovation conference and is the platform for exploring the present and future of immersive design, and its impact on all aspects of the creative media space.

www.5dconference.com

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5D Panel at Boards Summit | Monday, October 26, 2009

Grand Hyatt Hotel, New York

 

5D, the Future of Immersive Design is presenting “Building Fiction,” a panel on Experience Design at the 10th annual Boards Summit to be held at the Grand Hyatt Hotel in New York on October 26.

Experience Design is a nascent practice that integrates cinematic storytelling, emerging media and architecture seamlessly into places that blur the boundaries between the physical and the virtual. The hope is to create highly-curated immersive experiences that are intelligent, visceral and memorable.

Boards is a brand focused on bringing the international commercial production industry and creative community together for dialogue, debate and discussion about the global business of filmed advertising and digital production. This is achieved through various printed publications, interactive media and live events.

5D: The Future of Immersive Design explores the profound impact of converging technologies in narrative media—film, game, animation, interactive and architecture—for creators and students. 5D has refined the role of the designer at the intersection of art, technology and storytelling in narrative media, and offers a progressive platform for discourse on the present and future of immersive design.

The Boards Summit will be held on October 26 and 27 and is dedicated to the development of business and creative opportunities for those in the world of advertising and commercial production.

Speakers:

Joshua Davis
Artist, Designer, Technologist
Joshua Davis Studios www.joshuadavis.com

John Underkoffler
Chief Scientist
Oblong Industries www.oblong.com

Chuck Hoberman
Founder
Hoberman Associates www.hoberman.com

Kevin Slavin
Managing Director and Co-Founder
Area/Code www.playareacode.com

Moderator:

Tali Krakowsky
5D Founder Member
Director of Experience Design
WET Design www.wetdesign.com

Credits and Information:

For press inquiries and other information, contact Rick Markovitz rick@publicity4all.com

The 5D: Future of Immersive Design Conference is a leading entertainment industry design, technology and innovation conference and is the platform for exploring the present and future of immersive design, and its impact on all aspects of the creative media space.

www.5dconference.com

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The Future of Immersive Design and the University Art Museum at California State University, Long Beach present the Architecture of Sound, a panel discussion on the future of sound and emergent technology in design. The event will engage the potential of spatialized soundscapes within architecture, and investigate the role of sound in building new kinds of environments in all narrative media from film to interactive games to real-world experiential architecture —redefining what physical space can be and the new immersive creative process that is involved in such endeavors. This event is in conjunction with the exhibition, BRIAN ENO: 77 Million Paintings currently on view at the University Art Museum, CSULB.

This event is being held in the University Theater, California State University Long Beach on Saturday, November 14, 2009, 3:00 p.m. The event is free to the public and parking is available for $5.00 in Lot #7.

For more information go to:
http://www.csulb.edu/org/uam/special_events.html

This event is open to the 5D community. Watch this space for further details.

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Part of a series: How Storytelling Can Change the World, Fall 2009 — Fall 2010

5D | Design is Change – Event 1: Imagination at Play: Replay Your World
6:30 pm, Wednesday, October 21, 2009

Museum of Modern Art (MoMA)
New York

RSVPs CLOSED Oct 21, 2pm EST
PLEASE RSVP and email inquires to 5D AT designischange DOT org

OVERVIEW: 5D | Design is Change
Design is Change (DisC) explores and nurtures entertainment and narrative cross-media’s role and impact as social change and humanitarian designers in world building.

DisC is creating conversations and questions about dynamic, mission-driven design, emerging technologies and narrative media. These conversations also investigate influences and responses, and perceived and real-world outcomes resulting from convergent media’s accelerating shift towards a scenario-driven immersive world.

5D is producing a year long event series starting Fall 2009 called, “How Storytelling Can Change the World,” scheduled at venues across the country including the MoMA in New York, the Hammer Museum in Los Angeles, and Aquarium of the Pacific in Long Beach, bringing together designers and thinkers with leading humanitarians and social change organizations, to create innovative and previously unimagined collaborations.

DisC 1: Imagination at Play: Replay Your World
The first Design is Change event at the MoMA on Wednesday, October 21, 2009 is entitled “Imagination at Play: Replay Your World” and features speakers from an array of disciplines including game design, architecture, education, and design of cities today and of the future. Speakers will engage in dynamic discussion with the audience exploring conceptual and contextual narratives for “(re)play(ing) our worlds,” and how play in digital space inspires new ways of imagining our communities.

Students at Quest to Learn, Katie Salen’s new school opening Sept 9 in New York City, where students (12-18yrs) learn through interaction with digital media and games, will be presented with a project to design games to do just that: “Replay Their World”. Details to follow.

Speakers:

Katie Salen
Professor, Design and Technology Program, Parsons the New School for Design
Executive Director of
Institute of Play www.instituteofplay.com
Quest to Learn www.Q2L.org
Quest to Learn is a new taxpayer-funded school opening in NYC on Sept 9 and is featured in The Economist on Sept 3
www.economist.com/sciencetechnology/displaystory.cfm?story_id=14350149

Diana Lind
Editor in Chief and Publisher
Next American City http://americancity.org
Next American City is a national quarterly magazine about making cities better; observing, documenting and conceiving realistic solutions about how to improve cities-how to ensure that future generations’ lives are improved.

Paola Antonelli
Curator, Architecture and Design
MoMA – Museum of Modern Art www.moma.org
Notably, in 2008, Ms. Antonelli curated Design and the Elastic Mind
www.moma.org/interactives/exhibitions/2008/elasticmind/
featuring “New City” by Alex McDowell (co-founder 5D), Peter Frankfurt and Greg Lynn
www.moma.org/interactives/exhibitions/2008/elasticmind/#/175

Moderator:

Clifford Pearson
Senior Editor
Architectural Record archrecord.construction.com

Credits and Information:

5D | Design is Change (DisC) curated by Paulynn Cue, www.paulynn.com and produced by 5D.
DisC’s Presenting Sponsor: Unified Field Corporation www.unifiedfieldbank.com
DisC’s Media Sponsor: Next American City www.americancity.org

The 5D: Future of Immersive Design Conference is a leading entertainment industry design, technology and innovation conference and is the platform for exploring the present and future of immersive design, and its impact on all aspects of the creative media space. www.5Dconference.com

The Museum of Modern Art — MoMA
Bartos Theater
4 West 54th Street
New York, NY 10019
(212) 708-9400
info AT moma DOT org

Time: Doors at 6:30pm, Talk starts at 7pm. Please arrive on time. Seating is limited.

RSVPs CLOSED Oct 21, 2pm EST

PLEASE RSVP and email inquires to 5D AT designischange DOT org

Image Credit: Used with permission from the University of Southern California, School of Cinematic Arts. www.thatgamecomp

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5D and UAM Present “Architecture of Sound” Panel
3pm, Saturday, November 14, 2009

University Theater
California State University, Long Beach
Long Beach, California

 

5D | The Future of Immersive Design and the University Art Museum present “The Architecture of Sound,” the first in a series of a panel discussions on the future of sound and emergent technology in immersive design.

This event is being held in the University Theater, California State University Long Beach,
at 3pm on Saturday, November 14, 2009.

Moderated by John Underkoffler, chief scientist at Oblong Industries, and featuring a mash-up of distinguished guests, the panel will engage the potential of spatialized soundscapes within architecture, and investigate the role of sound in building new kinds of environments in all narrative media from film to interactive games to real-world experiential architecture—redefining physical space and the new immersive creative process that is involved in such endeavors.

Moderator

John Underkoffler
Founder, Chief Scientist, Oblong Industries

Distinguished Panelists

Rychard Cooper
CSULB Sound Technician and Electronic Music Instructor, recording engineer, producer, sound designer

Hernan Diaz Alonso
Architect, Xefirotarch, Los Angeles, CA; instructor Southern California Institute of Architecture, and the GSAP at Columbia University

Mark Mangini
Sound engineer, Academy Award nomination for Best Effects, Sound Effects Editing category for Star Trek IV: The Voyage Home

Pamela Z
Composer/Performer, Guggenheim Fellow, NEA and Japan/US Friendship Commission Fellowship of Architecture recipient

Information

For more information, go to:
http://www.csulb.edu/org/uam/special_events.html

The 5D: Future of Immersive Design Conference is a leading entertainment industry design, technology and innovation conference and is the platform for exploring the present and future of immersive design, and its impact on all aspects of the creative media space.

www.5dconference.com

5D and UAM Present Fast & Fantastic at CSULB
November 20, 2009

California State University, Long Beach
Long Beach, California

 

The University Art Museum and 5D | The Future of Immersive Design are pleased to announce Fast & Fantastic, the first high school conferences dedicated to digital technology and immersive design process that blurs the boundaries between the passive and interactive experience of visual art, entertainment, environmental design, and the built environment. Now in our second year, the conference has developed to serve high school students enrolled in film, animation, gaming, and other digital media programs and academies throughout Los Angeles and Orange Counties.

Conference highlights include keynote speakers John Stevenson, director of Kung Fu Panda; and Catherine Hardwicke, director of 13 and Twilight.

Keynote

John Stevenson
Director, Kung Fu Panda

Catherine Hardwicke
Director, 13, Twilight

Speakers

Joaquin Baldwin
Filmmaker, Sebastian’s Voodoo

Aubrey Mintz
Director, Animator, Storyboard Artist, Professor, CSULB

Kellee Santiago
President/cofounder, thatgamecompany

The 24 Hour Survivors
A panel of illustration/animation college students who participated in a 24-hour contest.

 

This event is open to Long Beach and Orange County High School students and faculty only. Judging by last year’s event we expect a packed house!

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CTN Animation Expo – Partner Event

For more information, please visit the CTN-X website:

http://www.ctnanimationexpo.com

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Part of a series: How Storytelling Can Change the World, Fall 2009 — Fall 2010

5D | Design is Change - Event 2: The Language of World Building
7-10 pm, December 3, 2009

Hammer Museum
Los Angeles

PLEASE RSVP and email inquires to 5D AT designischange DOT org

OVERVIEW: 5D | Design is Change
Design is Change (DisC) explores and nurtures entertainment and narrative cross-media’s role and impact as social change and humanitarian designers in world building.

DisC is creating conversations and questions about dynamic, mission-driven design, emerging technologies and narrative media. These conversations also investigate influences and responses, and perceived and real-world outcomes resulting from convergent media’s accelerating shift towards a scenario-driven immersive world.

5D is co-producing with partner United Field Corporation an event series starting Fall 2009 called, “How Storytelling Can Change the World,” scheduled at MoMA in New York, the Hammer Museum in Los Angeles, and Aquarium of the Pacific in Long Beach, bringing together designers and thinkers with leading humanitarians and social change organizations, to create innovative and previously unimagined collaborations.

DisC 2: The Language of World Building
DisC 02, co-produced by 5D and UFC, and curated by Paulynn Cue, features JoAnn Kuchera-Morin, creator of the AlloSphere, a unique scientific instrument for experiencing multi-dimensional data, is joined by Kevin Carpenter of Hanson Robotics, and Amber Case, Cyborg Anthropologist and New Media Consultant to discuss design of nondialectic language, its use in narrative technologies and media, and its impact on human understanding.

Speakers:

ALLOSPHERE
The AlloSphere is a one-of-a-kind scientific instrument for visualizing, hearing and exploring complex multi-dimensional data providing insight essential for progress in critical areas of science and engineering. It is differentiated from conventional virtual reality environments by its seamless surround-view capabilities and its focus on multiple sensory modalities and interaction. http://www.allosphere.ucsb.edu/

HANSON ROBOTICS
from their website: Hanson Robotics realizes biologically-inspired robots, that is, machines that behave like living creatures. Specifically, we seek to model the behavior and movements of people in robots that act and react virtually indistinguishably from their human counterparts. Our social robots are capable of mimicking not just human emotions and facial expressions, but eye contact, face recognition, and naturalistic spoken conversation. We feel that these devices can serve to help to investigate what it means to be human, both scientifically and artistically. http://www.hansonrobotics.com/index.html

AMBER CASE
Amber Case is a Cyborg Anthropologist and New Media Consultant employing anthropological methods to study the interaction between humans and computers. Amber specializes in information architecture, usability, online productivity, strategy, and ground-breaking communication methods.
http://oakhazelnut.makerlab.com/about/

Moderated by Paulynn Cue

Credits and Information:

5D | Design is Change (DisC) curated by Paulynn Cue, www.paulynn.com and produced by 5D.
DisC’s Presenting Sponsor: Unified Field Corporation www.unifiedfieldbank.com
DisC’s Media Sponsor: Next American City www.americancity.org

5D | Future of Immersive Design is a leading entertainment industry design, technology and innovation conference and is the platform for exploring the present and future of immersive design, and its impact on all aspects of the creative media space. www.5Dconference.com

HAMMER LECTURES / PANELS
This event is presented in conjunction with The Hammer Museum Education Department – Lectures / Panels Series
http://hammer.ucla.edu/programs/detail/program_id/365

The Hammer Museum
Billy Wilder Theater
10899 Wilshire Blvd.
Los Angeles, California
Open to public. Free of charge. First come first served. Tickets required and available at Billy Wilder Theater Box Office 1 hour prior to event.

PLEASE RSVP and email inquires to 5D AT designischange DOT org

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5D: Interface: The Tactile and Sensory Conversation
2:30 – 4:00 pm, September 24th, 2009

Old Cinema, University of Westminster
309 Regent Street, London W1B 2UW, UK

This year, for the first time, 5D: The Future of Immersive Design has partnered with i-Design London to produce a a series of 5D events and a high level panel to discuss ‘Interface’, as part of i-Design 09 at the London Design Festival, on September 24th 2009. 

i-Design, now in its third year has been produced by dynamo london with support from NMK and 5D. i-Design 09 is part of the London Design Festival and has been programmed by dynamo london’s creative director and visionary Malcolm Garrett, 5D Founders Committee, and event consultant Tara Solesbury, who have shared their expertise and industry contacts to realize the i-Design 09 vision of creating an opportunity for ‘meaningful interaction.’

The 5D panel is entitled: Interface: The Tactile and Sensory Conversation and will provide expert discourse, debate and exploration of how digital technologies are blurring the boundaries between the passive and interactive experience of visual art, entertainment, environmental design, and the built environment. 

Interface: The Tactile and Sensory Conversation. Expert discourse, debate and exploration of how digital technologies are blurring the boundaries between the passive and interactive experience of visual art, entertainment, environmental design and the built environment. Hosted by Nico Macdonald (Spy); with panelists David Taylor (Arup), Andrew Shoben (Greyworld), Malcolm Garrett (AIG), Tali Krakowsky (Wet Design)

 

Nico Macdonald
Nico Macdonald | Spy

Nico Macdonald writes and consults on innovation, design and media. He is author of What is Web Design? (RotoVision), and has written for most of the key design publications in the UK and US. He created the ground-breaking AIGA Experience Design London community of interest and through this evemt series and the Designing the Internet (1996) and Design For Usability (2000) conferences helped develop interaction design thinking and practice in the UK. Most recently he founded the Innovation Reading Circle and Innovation Forum to encourage high level and cross disciplinary debate around innovation.

David Taylor
Arup, Arts and Culture

David is a theatre designer and planner who has led some of the most acclaimed arts building projects of the last decade, including the Kodak Theatre for the Oscars©, Disney’s New Amsterdam and Hyperion Theatres, the new halls for the orchestras in Philadelphia, Seattle, Kansas City and Miami Beach, and the new opera houses in Dallas and Kansas City. David now leads the Performing Arts Sector for Arup, the world’s leading sustainable design and engineering firm, where he sits on the Social Infrastructure Executive. He is currently designing new theatres for Baryshnikov and The Wooster Group, for DanspaceProject and Toronto’s Sony Centre and upgrades to the Sydney Opera House and the renowned Northrop Auditorium in Minneapolis.

Two strong themes define his work – engaging new audiences with performing arts clients and venues, and developing long range strategies to maintain sustainable arts companies and environments. David continues to design sets and lighting for opera, dance and theatre, most recently as lighting director for the largest live Bollywood stage show at the National Theatre in India, as well as teaching graduate theatre design studies and film making to highschoolers.

Andrew Shoben
Greyworld

Andrew Shoben is the founder of Greyworld, a world renowned artists’ collective who create art in public spaces. His work finds expression through the mediums of installation, sculpture and multiples. His primary objective is to create public art that involves the human in an urban context. greyworld has created works in some hugely coveted locations across the world, and they now have permanent installations in twelve countries.

In 2004 he launched The Source, a permanent installation for the London Stock Exchange that opens the markets every morning. It was unveiled by Her Majesty Queen Elizabeth II and is watched by millions everyday on television. Earlier this year Andrew launched Invisible, a large scale and multi-sited work in Burnley UK with the support of Channel Four’s Big Art Project. The documentary to accompany the project was aired on Channel 4 in late autumn 2008. Andrew is Professor of Public Art and Computation at Goldsmiths University.

Malcolm Garrett RDI
Applied Information Group

Malcolm Garrett is a creative director at the graphic design consultancy Applied Information Group (AIG), which has offices in London and Vancouver. He is also creative director of the i-Design conference, and dynamolondon.org, an online forum for the interactive design industry. With over three decades of design experience, he has worked with all manner of communications, arts and entertainment media. His work throughout the 80s with musicians such as Buzzcocks, Duran Duran, Simple Minds and Peter Gabriel is widely regarded as having a seminal influence on contemporary graphic design. For the last two decades he has been particularly interested in user-experience and interface design for interactive media, across a range of platforms from web through to interactive cinema.

He is a Royal Designer for Industry (RDI), and is a member of the RDI Executive Committee. He is a Visiting Professor at Central St Martins. He sits on the Eye Magazine Editorial Board, the Skillset Interactive Skills Council, and is a past member of the Interactive Entertainments Committee at BAFTA. He is a Founding Member of 5D: the Future of Immersive Design.

Tali Krakowsky
Wet Design

As Director of Experience Design, Tali is heading a think-tank at WET Design. Throughout her career, Tali has had a leading role in strategic and conceptual developments for clients such as the Museum of Modern Art, Frank Gehry, Airbus, IBM, the Grimaldi Forum, and Victoria’s Secret. In addition to her work, Tali has published several articles on design, architecture, and innovation through collaboration, and is a frequent speaker on the topic of design, technology, and architecture.

Born in Israel and raised in Hong Kong, Tali holds a Bachelor of Arts in Communication Design and a Master of Arts from UCLA’s School of Architecture, with a thesis on interactive architecture.

 

For more information

http://www.idesign-london.com/index.php?page=schedule

All events are subject to change. Please check back frequently for updated information.

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